Dodonpachi resurrection boss sprites2/14/2023 ![]() ![]() ![]() Finally, the player is almost always given some variant of the Smart Bomb, which will remove bullets from the screen. In addition, the majority of enemy bullets are sprayed wildly and are not actually aimed at the player. ![]() The player's hitbox is often very small, sometimes only one pixel. However, the genre is not always as Nintendo Hard as it seems. Not so painfully slow when they cover the screen, eh, tough guy? These games also tend to have True Final Bosses. They often feature extremely elaborate and beautiful patterns of bullet flows, especially for bosses, with hundreds and sometimes thousands of bullets on the screen at once, requiring constant weaving and pattern memorization in order to get the elusive S++ ranks. To put it simply, they're (usually vertically-scrolling) shooters where all the enemies have lotsa dakka. Bullet Hell (called danmaku, meaning "barrage", in Japanese, literally " bullet curtain" when translated to English) shooters are a subgenre of Shoot Em Ups that test both your dodging skills and your resistance to seizures. ![]()
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